[AM3-5] Proximity and distance decay

Proximity computations are specific neighbourhood functions. They evaluate the characteristics of an area surrounding a feature’s location. A neighbourhood function “scans” the neighbourhood of the given feature(s), and performs a computation on it (them). Examples of proximity computations are: (1) Buffer zone generation (or buffering) is one of the best-known neighbourhood functions. It determines a spatial envelope (buffer) around a given feature or features. The buffer created may have a fixed width or a variable width that depends on characteristics of the area. (2) Thiessen Polygon generation. Distance decay functions describe the effect of the reduced influence when the distance between two locations increases.

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